Story map in Pure Alacrity
Scripts, coverage, marketability, and branching graphs live in one production vault.
Portfolio
A flagship series, interactive VR titles, documentary, commercial work — and mobile apps in progress. VR is a big pillar; it isn’t the whole company.

Series · Post · Oct 2026 release aim
Crime dramedy / cyberpunk. Dark-web gigs, Igbo cosmology, 84 cast & crew, microbudget principal already in the vault.
World · cast · status →
VR · Live on Meta Horizon & SideQuest
NC’s first interactive live-action VR film — 16 nodes, 22 paths, free on headset. Full experience site included.
Format · pipeline · play →
AI placeholder · still in development
VR · Principal Fall 2026
Campus assassin game. One million dollars. Factions, meters, 6–8 endings. Phase 2 of the VR thesis.
Design · dates · partner →
Documentary · Wilmington permit
Cape Fear surf and beach culture — Cucalorus aim, destination cutdowns, commercial flywheel for local shops.
Film · flywheel · hire →Pipeline
Every property is authored in Pure Alacrity, shot with local crews, and delivered across the accessibility ladder.
Scripts, coverage, marketability, and branching graphs live in one production vault.
Call sheets, day logs, and budgets kept in Pure Alacrity.
Easy discovery first; headset when the audience is ready.